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Vanguard update fixes broken beta spawn system



Those who play the Call of Duty: Vanguard beta may have noticed some particularly bad spawns yesterday, but luckily a patch fixed them.


Those who have had the chance to try Call of Duty: The Vanguard yesterday probably had a little trouble having fun. For some reason the Call of Duty: The Vanguard the spawns were completely broken, although there is a quick fix to fix the problem.

While Call of Duty fans often complain about appearances in every game, the system seen in Call of Duty: The VanguardYesterday’s beta was particularly complicated. Players spawned directly next to or behind enemies – the distance being so short that the opponent could be instantly downed or hit with a finishing blow. This made the game unplayable, as there was little to no strategy involved since players could spawn literally anywhere on the map.

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Fortunately, developer Sledgehammer Games was quick to fix the issue, as they posted a fix on social media. The new Patrol game mode in particular seemed to be entirely broken, ruining the fun that should come with the interesting concept of Hardpoint on the move. According to Sledgehammer, “a patch to adjust spawn logic” went live late last night. Hopefully the patch will do the trick, as Patrol has the potential to be one of the more enjoyable game modes in the new 2021. Call of Duty Game.

As to why the fix was done so quickly, the clips shared by Call of Duty: The Vanguard players should be clear about why something needs to be done. Twitter user @GoGoYubari_ has shown two different clips from the same game, both of which are absurd. In the first, two enemies appear directly in front of them, with the player then able to jump behind them and take two kills. The gameplay of the game is equally ridiculous, as it shows a sniper selecting targets that they watch appear in.

While Call of Duty: The VanguardThe combat pace of is promising and its card count is exciting, issues like this could seriously affect the quality of a game. However, that is exactly what beta versions are for, as they allow players to play. developers like Sledgehammer Games tweak things fans don’t like or fix mechanics that don’t work as expected. As @ModernWarzone pointed out on Twitter, the speed with which this fix was delivered was promising, as was the open communication. If the game has any issues, it looks like Sledgehammer is dedicated to fixing them quickly.

With Champion Hill’s alpha feedback also leading to some key adjustments for the beta, Sledgehammer is certainly listening. As such, I hope Call of Duty: The Vanguard will launch in a much better condition than Call of Duty: Black Ops Cold War did last year, which certainly seems possible given all the progress made during the test periods.

Call of Duty: The Vanguard launches November 5 on PC, PS4, PS5, Xbox One, and Xbox Series X.

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